12/5/2023 0 Comments Fort of chains gamecoreHowever, AA is not the only form of defense against these weapons that you should use. These weapons are all most commonly stopped by anti-air (AA). Using straight armour is also a good idea, but slanted armour is generally used more because it doesn't take any direct damage, making straight armor much less effective.Įxplosive projectiles include any projectiles that come from Mortars, Swarm Missiles, Warheads, EMP's, and Rockets. Sandbags are also another great way to stop these, as they have enough HP to endure these types of weapons for quite a while, and soak up a lot of 20mm damage. They are most commonly useful against 20mm cannons, since they were debuffed around the start of Tons of Guns to be reflected by them. Another great form of defense against these are shields, but it usually best to use them lightly. When you are using this against a Shotgun or Minigun rusher, it's usually best to preserve your resources and use it intelligently by making little diagonal nubs instead of large diagonal nubs of metal, especially against the more directly fatal weapons like those specified. Slanted Armour is a great defense to use against these types of weapons, especially against Shotguns and Miniguns. One is Slanted Armour, which was explained previously. All of these weapons are stopped by a few commonly used defensive techniques. This doesn't make Scattershot a "must-use" commander, however, because he is not as useful on long range maps, especially with his other passive ability, a higher spread.īullet projectiles include any projectiles that come from Machine Guns, Miniguns, Snipers, Flak, Shotguns, and 20mm Cannons. With Scattershot, if the opponent shoots a cannon at you and it hits a shield, it will bounce right back at them and possibly deal damage to them, not you. Normally, a cannon would hit a shield and then blow up, destroying the shield and causing splash damage all around it. However, it may be a good idea if they have multiple lasers or heavy weapons, or are using explosives to pierce through your armor.Īnother good reason to use shields is because of Scattershot, especially on close-quarters maps. I usually don't end up shielding my foundation, as I have enough defense to take a laser's hit without being toppled. I like to only shield my turbines (wind goes through shields just fine), but I'll also only shield my core if the enemy has a laser and I have enough resources. This can be somewhat helpful if you have enough turbines, although it usually rids you of all of your energy. They'll "shield spam," or put a shield on every single part of their base. They are most commonly known for deflecting lasers and firebeams. Shields deflect all the bullets that slanted armor does. They aren't direct defense, but they defend against certain projectiles.
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